Music Projects:
“Play With Me”
2024
Short Film by Julie Zheng
Music and Sound Design by Jonah Sauve
A CalArts animated short film about a cat, a human, and three stuffed animals.
“Paws and Tail”
2025
Short Film by Grace Seojin Lee
Music, Sound Design, and Mixing by Jonah Sauve
A CalArts animated short film about a small adventure between a tall cat and a little dog getting ready to share a picnic.
“Monster Slayer [Press Start]”
2025
Short Film by Jean Montesinos Mederos
Music by Jonah Sauve
A CalArts animated short film about a girl’s messy room that materializes into video game-like enemies. With the help of her friends, she’s able to fight back and clean her space.
“ImmunoBlast”
2024 - Present
Indie Game project by Heatmap Studios
Music, Sound Design, Implementation by Jonah Sauve
An innovative 2D action game that combines combat with a unique journey through the microscopic battleground of the human immune system.
Rescores:
Outlast Trials
2025
Gameplay footage of the “Amelia’s Escape” trial in the online cooperative horror game The Outlast Trials.
Music and Wwise Implementation by Jonah Sauve
A rescore and a Wwise-implemented scene from The Outlast Trials, consisting of three states of gameplay and various other effects that cause the music to change or adapt accordingly. There are three looping layers of music for exploring, hiding, and running, along with a separate loop of music for the radio as you get close to it. There are stingers for getting caught and for solving the puzzles
Action and Horror Rescore Demo Reel
2026
Various clips from different films focusing on Action and Horror
Music by Jonah Sauve
These are various clips and scenes that I have rescored throughout my time at Peabody Conservatory. This collection focuses on action scenes and horror scenes in a range of styles
Audio Reel Highlights
Here is a good sample of all the various types of music that I love to create. You can also see all of my work on my ReelCrafter as well if you wish
Wwise Cube
Gameplay footage of a demo game from Audio Kinetic called Cube or Wizard Game
Music and Wwise Implementation by Jonah Sauve
Cube or Wizard Game is an open-source demo game made and used by Audio Kinetic as a tutorial for people to learn how to implement audio with Wwise. This tutorial utilizes vertical layering and horizontal resequencing to have the music change between exploration and combat. There is also a low health layer within the combat layer.